What makes a good RPG a good RPG is the fact that it takes you into another world and puts you into a story you are supposed to enjoy. Because this game was rushed and unpolished it resulted in the following major problems: - Overly simplistic gameplay - No way of knowing what the moves you click on do - No real interactive NPC's (except some vendors) - 0 Character development and no biographies for the characters - Practically no plot or story progression - No towns or houses to visit, despite house sprites being visible in game - No way to check your characters stats - Far too easy to beat enemies that have virtually no AI - A loading screen that makes no sense since there's practically nothing in the game that would cause it to have a long load screen I could actually go on with the problems. RPG's are not the types of games you rush like this.
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Now, diehard fans of the series have a hard time accepting these facts (even though Scott Cawthon himself admits he made this mistake and he accepts it), but it's true. You know, it's not buggy, but it is completely broken, unfinished, and unpolished, and barely playable due to how insanely boring and simplistic it is. It's not broken in the traditional sense. Now, diehard fans of the series have a hard time accepting these facts (even though Scott Cawthon himself admits he made this mistake and he This is easily one of the worst games ever released.
This is easily one of the worst games ever released.